{
  "name": "Anime Vanguards Stat Rank Dataset",
  "url": "https://animevanguardsguide.com/data/stat-ranks.json",
  "lastmod": "2026-06-09",
  "rowCount": 8,
  "rows": [
    {
      "rank": "D",
      "band": "Lowest community-reported band",
      "value": "Failure state for serious units.",
      "stop": "Do not protect this roll."
    },
    {
      "rank": "C",
      "band": "Low community-reported band",
      "value": "Early filler only.",
      "stop": "Reroll when the unit matters."
    },
    {
      "rank": "B",
      "band": "Low-mid community-reported band",
      "value": "Usable while leveling.",
      "stop": "Keep only on temporary or low-value units."
    },
    {
      "rank": "A",
      "band": "Mid community-reported band",
      "value": "Practical early stop.",
      "stop": "Accept if the unit is not a core carry."
    },
    {
      "rank": "S",
      "band": "Good community-reported band",
      "value": "Comfortable stop point.",
      "stop": "Usually good enough for non-core units."
    },
    {
      "rank": "Z",
      "band": "Strong community-reported band",
      "value": "High-value stop point.",
      "stop": "Stop unless this stat blocks a real clear."
    },
    {
      "rank": "Z+",
      "band": "Elite community-reported band",
      "value": "Late-game chase tier.",
      "stop": "Only chase beyond this on a permanent unit."
    },
    {
      "rank": "Godly",
      "band": "Highest community-reported band",
      "value": "Perfect-roll chase tier.",
      "stop": "Do not chase without 5000 takedowns, high resource stack, and confirmed unit value."
    }
  ]
}
