- Compare role, damage, SPA, and range before investing.
- Open calculators before rerolling traits or chips.
- Treat tier placements as mode-specific guidance.
Fast answer
Progression and evolution route with strong search demand. Check whether the account needs a new damage carry before spending rerolls. This page is a profile, not a guarantee that the unit beats every older meta option. Check the official changelog, current unit database, and your in-game upgrade screen before spending rare resources.
Current route
Bounty Hunter (King of Hell)Pirate Dynasty
Investment check
Build only if the unit fits your current mode plan and has a trait worth keeping or rerolling.
Calculator route
Open the DPS calculator, select a matching base unit, then overwrite values with your in-game upgraded screen.
Base stats found
Mythic · GRND · FireBounty Hunter
Stat entry for damage, SPA, range, element, rarity, and DPS comparisons.
- Damage
- 800
- SPA
- 5
- Range
- 17
- DPS
- 160
Open DPS plannerMythic · GRND · FireBounty Hunter (3 Sword)
Stat entry for damage, SPA, range, element, rarity, and DPS comparisons.
- Damage
- 1250
- SPA
- 5
- Range
- 17
- DPS
- 250
Open DPS planner
Update 13 context
Bounty Hunter routes into Bounty Hunter (King of Hell) through Pirate Dynasty. Compare this against your current team before spending Trait Rerolls, Memoria, or trade value.
Bounty Hunter Search Retention Matrix
Use this matrix when the visit comes from Bounty Hunter, Bounty Hunter 3 Sword, King of Hell, Pirate Dynasty, or value-search queries. The goal is to give the player one next action before they spend Trait Rerolls, Stat Chips, Memoria, materials, or trade value.
Bounty Hunter search intent routing for Update 13 decisions.| Entry query | Player risk | Do next | Evidence boundary |
| Pirate Dynasty Bounty Hunter | Building because the mode is new. | Name the Pirate Dynasty blocker, then compare the team slot. | Mode fit is a planning claim until tested in your own run. |
| Bounty Hunter King of Hell | Treating the evolved route as complete before checking the current screen. | Verify the active evolution or quest screen before listing exact materials. | Do not publish exact King of Hell materials without a current in-game screenshot or primary source. |
| Bounty Hunter 3 Sword | Mixing the 3 Sword baseline with the later King of Hell route. | Use the public wiki row as a baseline, then keep the forms separate in the calculator. | The known 3 Sword route does not prove current King of Hell requirements. |
| Bounty Hunter value | Accepting an offer from early Update 13 demand. | Check demand risk and score both sides before trading. | Discord, Reddit, YouTube, or lobby offers are market signals, not official prices. |
| Should I build Bounty Hunter? | Spending because a tier list or video says the unit is strong. | Run the spend or hold check, then test DPS and trait fit. | A tier-list row can support priority, not exact stats, materials, or account fit. |
Bounty Hunter source gap checklist
- Separate the forms. Keep base Bounty Hunter, Bounty Hunter (3 Sword), and Bounty Hunter (King of Hell) as different evidence rows.
- Use official first. Use the official changelog for Update 13 context, then use public wiki rows and current screenshots for unit details.
- Do not publish King of Hell material claims from a tier list. Rankings can explain why players care, but they do not verify an evolution requirement.
- Ask for dated proof. A correction should include page URL, screenshot date, visible unit form, quest or evolve screen, and source route.
Build checklist
- Check whether the unit solves a mode you are actually clearing.
- Confirm evolution or route access before spending rerolls.
- Compare base DPS with range, SPA, support, and placement needs.
- Use the value list before trading limited copies or shiny versions.
Open calculator for Bounty Hunter
When to wait
Wait before heavy spending if the unit has no confirmed stat row in this database, if your current team already clears the target mode, or if the trade question depends on early update hype. In that case, record the in-game stat screen, test one mode, then return to the investment planner and value watchlist.
Sources checked
- Roblox Anime Vanguards pageOfficial game page and Roblox Games API context; checked June 29, 2026 as Universe 5578556129, root place 16146832113, title Anime Vanguards: Eternal Adversaries, creator Kitawari, 56,849 playing, 1,959,978,192 visits, 1,956,331 favorites, 24 max players, updated 2026-06-29T01:23:29.740747Z.
- Official Anime Vanguards changelogOfficial update-log route. Use it for update context, then use the official wiki Codes page and current redeem screenshots for exact code status.
- Anime Vanguards official wiki codesOfficial wiki Codes raw page checked June 29, 2026 lists LagGone active through June 30, while 13.5, EternalAdversaries, and Gambler have June 28 expiry dates and should be treated as expiry-watch/retest rows.
- Anime Vanguards DiscordOfficial community invite and server profile.
- Pro Game Guides tier listJune 4, 2026 Update 13 tier-list cross-check.
- PCGamesN codesJune 2026 third-party code cross-check; weaker than the official wiki and current in-game redemption evidence.
- Pro Game Guides Anime Vanguards codesJune 24, 2026 public cross-check listed four Eternal Adversaries codes and identified LagGone as the newest working code; on June 29, use it only as support because three rows have June 28 expiry dates.
- PocketGamer Anime Vanguards codesJune 2026 public code cross-check; useful as conflict context, but weaker than the official wiki code state checked June 29.
- GameBoost Anime Vanguards codesJune 2026 public code cross-check; retain as conflict context, not as current working-code proof.
- VanguardsCalc unit indexPublic unit index used for base damage, SPA, range, and DPS comparison fields.
- Anime Vanguards Wiki traitsPublic wiki reference for trait names, odds, pity notes, and high-level trait effects.
- VanguardsCalc traits guideCross-check for trait priority framing, reroll decision flow, and best-trait role guidance.
- Anime Vanguards Wiki elementsPublic wiki reference for element names and mechanic summaries.
- Anime Vanguards Wiki familiarsPublic wiki reference for familiar mechanics, corruption, rerolls, and selected familiar examples.
- Anime Vanguards Wiki memoriaPublic wiki reference for Memoria terminology and update-specific tracking.
- Anime Vanguards Wiki evolutionsPublic wiki reference for evolution station, evolved-unit mechanics, and evolution quest terminology.
- Anime Vanguards Wiki Elastic Captain (Pirate)Public wiki unit page used for Elastic Captain (Pirate) material requirements and takedown requirement.
- Anime Vanguards Wiki Bounty HunterPublic wiki unit page used for the Bounty Hunter to Bounty Hunter (3 Sword) evolution material route.
- Anime Vanguards Wiki Cat GodMiraheze wiki page revision 30661, modified 2026-06-03, used for Cat God release date, Update 13.0 context, rarity, and evolved-form identity. Battlepass season wording is treated as screenshot-needed because public sources disagree.
- Anime Vanguards Wiki Cat God (Destruction)Miraheze wiki page revision 30662, modified 2026-06-03, used for Cat God (Destruction) identity and high-level Execute mechanic context, not live upgrade numbers.
- Anime Vanguards Wiki Reasonable Person (Calm)Miraheze wiki page revision 31122, modified 2026-06-07, used for Reasonable Person (Calm) release date, Update 13.0 context, rarity, Rage/DoT mechanic context, and identity. Unlock tier and current stats still need a current screen.
- Anime Vanguards Wiki Tempest PiratePublic wiki unit page used for the Tempest Pirate (Navigator) evolution material route.
- Sports Buzz Scrap Pirate guideSecondary guide source used for Scrap Pirate (Metal) material requirements until a current wiki or in-game screenshot confirms the same row.
- Anime Vanguards Wiki stat chipsPublic wiki reference entry for stat-chip terminology and stat reroll planning.
- Anime Vanguards Wiki statsPublic wiki reference for Damage, SPA, Range, stat potential, rank ranges, and stat transfer terminology.
- Gamezebo Anime Vanguards stats guideSecondary guide cross-check for stat reroll flow, Cyan NPC context, and Stat Chip / Super Stat Chip wording.
- Destructoid Anime Vanguards reroll guideSecondary guide cross-check for Stat Chip, Super Stat Chip, and stat-reroll planning language.
- Destructoid Anime Vanguards stat potential guideSecondary guide cross-check for community-reported stat grade ranges, potential farming, and 5000 takedowns planning.
- Try Hard Guides stat transfer guideSecondary guide source used only for stat-transfer checklist context because transfer eligibility wording can conflict across public sources.
- Anime Vanguards Wiki ascensionsFandom Ascensions revision 39567, timestamp 2026-02-17T16:23:43Z, used for Ascension I Damage +3%, Ascension II Range +5%, Ascension III Damage +7%, duplicate-copy requirements, Mythic-only boundary, and non-transfer warning after evolving into Secret or Vanguard.
- Anime Vanguards Wiki crafting and itemsPublic wiki reference entry for crafting terminology, item routing, and material planning.
- Anime Vanguards Wiki itemsPublic wiki reference entry for Gems, Gold, Trait Rerolls, Stat Chips, Super Stat Chips, and evolution-item terminology.
- Anime Vanguards Wiki shopsPublic wiki reference entry for Gold Merchant, boss event shops, event shops, raid shops, dungeon shops, Rift shop, PVP shop, World Destroyer shop, and legacy shops.
- Anime Vanguards Wiki Trait RerollsPublic wiki reference entry for Trait Rerolls, trait NPC routing, and common obtainment routes.
- Anime Vanguards Wiki GemsPublic wiki reference entry for Gems as summon and feature currency with gameplay obtainment routes.
- Anime Vanguards Wiki portalsPublic wiki reference entry for portal terminology and route planning.
- Anime Vanguards Wiki raidsPublic wiki reference entry for raid terminology, raid shops, and route planning.
- Anime Vanguards Wiki dungeonsPublic wiki reference entry for dungeon terminology, shops, and mode planning.
- Anime Vanguards Wiki legend stagesPublic wiki reference entry for legend-stage terminology and progression context.