Tools & Calculators

Anime Vanguards Guide

Anime Vanguards Team Builder

Build a practical team shell before spending rerolls, gems, stat chips, or evolution materials. The planner focuses on mode goals, unit stats, role coverage, and upgrade priority.

Last checked 2026-06-29 Update 13 Tools & Calculators
Quick Facts Tools & Calculators
  • Enter current in-game values before trusting an estimate.
  • Use planners to compare choices, not to claim live account data.
  • Open the related database page when a field is unclear.

Fast answer: what is a good Anime Vanguards team?

A good team is not just the six highest-DPS units. Start with one main carry, add wave clear or tempo, add boss pressure, add range or path coverage, add mode utility, then keep one flex slot for the stage, event, raid, dungeon, portal, or update route you are actually playing.

Team goal

Planner output

Choose a mode to rank unit roles.

Use the output as a shortlist. A real team still needs cost curve, upgrade order, placement limits, traits, passives, and map mechanics checked in-game.

Recommended unit shortlist

Six-slot team framework

  1. Main carry: the unit that receives rerolls, stat chips, and evolution priority first.
  2. Wave clear: a tempo or multi-hit option that keeps early waves stable.
  3. Boss pressure: high DPS, high damage, or boss-friendly element value.
  4. Coverage slot: range, path control, or support radius for awkward maps.
  5. Mode utility: the unit or element that solves Rift, Boss Rush, Story, portals, raids, or dungeon pressure.
  6. Flex slot: a newer unit, farm option, familiar synergy, or update test that can be swapped without breaking the core plan.

Team problem diagnosis

Leaks before the boss

Check wave clear, SPA, placement, and range first. A stronger carry may not fix lanes that are being missed.

Story route

Boss survives too long

Check boss-pressure units, trait quality, damage chips, and whether support uptime is actually active during the boss window.

Boss Rush

Long run falls off

Infinite teams need scaling value, range, stable tempo, and support coverage. Raw Story DPS can mislead here.

Infinite guide

Resources feel wasted

Open the investment planner before rerolling or evolving. The team slot should be permanent enough to justify the spend.

Investment planner

Mode blueprints

Story progression

Stable early waves, one carry, and enough range to avoid leaking while resources are limited.

See shortlist

Infinite scaling

Long-run damage, coverage, manageable SPA, and units that stay useful after upgrades.

See shortlist

Boss Rush

Focused boss pressure, high DPS, useful boss elements, and enough tempo to avoid downtime.

See shortlist

Rift / portals

Reliable burst, debuff-resistant elements, and route-ready units before spending scarce entries.

See shortlist

Pirate Dynasty

Update 13 route testing around Elastic Captain, Bounty Hunter, Beast Pirate, and Scrap Pirate context.

See shortlist

Support shell

Coverage, element utility, range support, and stable secondary roles around the main carry.

See shortlist

Story progression shortlist

Stable early waves, one carry, and enough range to avoid leaking while resources are limited.

Coverage · Exclusive · Nature

LagShooter

Long-range entry. Range and placement can matter as much as base DPS in some modes.

DPS
0.17
Damage
1
SPA
6
Range
999
Test in calculator
Main carry · Secret · Passion

Demon Leader (Control)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1333.33
Damage
12000
SPA
9
Range
30
Test in calculator
Main carry · Secret · Passion

Demon Leader

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1111.11
Damage
10000
SPA
9
Range
30
Test in calculator
Main carry · Secret · Fire

Company Captain (Hybrid)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
666.67
Damage
4000
SPA
6
Range
20
Test in calculator

Infinite scaling shortlist

Long-run damage, coverage, manageable SPA, and units that stay useful after upgrades.

Coverage · Exclusive · Nature

LagShooter

Long-range entry. Range and placement can matter as much as base DPS in some modes.

DPS
0.17
Damage
1
SPA
6
Range
999
Test in calculator
Main carry · Secret · Passion

Demon Leader (Control)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1333.33
Damage
12000
SPA
9
Range
30
Test in calculator
Main carry · Secret · Passion

Demon Leader

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1111.11
Damage
10000
SPA
9
Range
30
Test in calculator
Main carry · Secret · Holy

Super Vogito

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
687.5
Damage
5500
SPA
8
Range
40
Test in calculator

Boss Rush shortlist

Focused boss pressure, high DPS, useful boss elements, and enough tempo to avoid downtime.

Main carry · Secret · Passion

Demon Leader (Control)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1333.33
Damage
12000
SPA
9
Range
30
Test in calculator
Main carry · Secret · Passion

Demon Leader

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1111.11
Damage
10000
SPA
9
Range
30
Test in calculator
Main carry · Mythic · Blast

Explosive Demon (Bomb)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
666.67
Damage
6000
SPA
9
Range
20
Test in calculator
Main carry · Secret · Water

Elastic Captain (Pirate)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
705
Damage
5640
SPA
8
Range
20
Test in calculator

Rift / portals shortlist

Reliable burst, debuff-resistant elements, and route-ready units before spending scarce entries.

Coverage · Exclusive · Nature

LagShooter

Long-range entry. Range and placement can matter as much as base DPS in some modes.

DPS
0.17
Damage
1
SPA
6
Range
999
Test in calculator
Main carry · Secret · Passion

Demon Leader (Control)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1333.33
Damage
12000
SPA
9
Range
30
Test in calculator
Main carry · Secret · Passion

Demon Leader

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1111.11
Damage
10000
SPA
9
Range
30
Test in calculator
Main carry · Secret · Holy

Super Vogito

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
687.5
Damage
5500
SPA
8
Range
40
Test in calculator

Pirate Dynasty shortlist

Update 13 route testing around Elastic Captain, Bounty Hunter, Beast Pirate, and Scrap Pirate context.

Coverage · Exclusive · Nature

LagShooter

Long-range entry. Range and placement can matter as much as base DPS in some modes.

DPS
0.17
Damage
1
SPA
6
Range
999
Test in calculator
Main carry · Secret · Passion

Demon Leader (Control)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1333.33
Damage
12000
SPA
9
Range
30
Test in calculator
Main carry · Secret · Passion

Demon Leader

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1111.11
Damage
10000
SPA
9
Range
30
Test in calculator
Main carry · Secret · Water

Elastic Captain (Pirate)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
705
Damage
5640
SPA
8
Range
20
Test in calculator

Support shell shortlist

Coverage, element utility, range support, and stable secondary roles around the main carry.

Coverage · Exclusive · Nature

LagShooter

Long-range entry. Range and placement can matter as much as base DPS in some modes.

DPS
0.17
Damage
1
SPA
6
Range
999
Test in calculator
Coverage · Mythic · Water

Oryo

Long-range entry. Range and placement can matter as much as base DPS in some modes.

DPS
100
Damage
1000
SPA
10
Range
50
Test in calculator
Coverage · Mythic · Water

Oryo (Antithesis)

Long-range entry. Range and placement can matter as much as base DPS in some modes.

DPS
100
Damage
1000
SPA
10
Range
50
Test in calculator
Main carry · Secret · Holy

Super Vogito

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
687.5
Damage
5500
SPA
8
Range
40
Test in calculator

Mode swap rules

  1. Story: keep the team cheap and stable until upgrades unlock the next route.
  2. Infinite: swap in range, tempo, scaling, and support pieces even when their base DPS looks lower.
  3. Boss Rush: protect boss pressure and support uptime; do not overbuild wave-only units.
  4. Rift and portals: check entry cost, reward value, and route risk before replacing your safest clear team.
  5. Raids and dungeons: build around the reward you are farming, not around a generic tier-list order.

Before spending resources

  1. Open the DPS calculator for the main carry and enter your actual in-game stats.
  2. Check traits only after the unit is confirmed for your current mode.
  3. Use stat chips when damage, SPA, or range is the exact reason a clear fails.
  4. Use items and shops pages before buying materials, rerolls, or event stock for the team.

Sources checked

Quick answers

Common questions

Short answers for the decision this page is meant to solve.

What should an Anime Vanguards team include?

A practical team starts with one main carry, one wave or tempo option, one boss-pressure option, one coverage or support slot, and mode-specific utility.

Can one team clear every Anime Vanguards mode?

No. Story, Infinite, Rift, Boss Rush, Pirate Dynasty, portals, raids, and dungeons can reward different blends of DPS, range, SPA, elements, traits, cost, and utility.

How should I fix a team that leaks early waves?

Check the wave-clear, tempo, range, and coverage slots before replacing the main carry. Early leaks are often a placement or SPA problem, not only a DPS problem.

When should I rebuild my Anime Vanguards team?

Rebuild when the current mode exposes a named bottleneck such as boss pressure, range coverage, element utility, upgrade cost, or missing support uptime.

Guide path

What to open next

Use these links as the next step for the decision on this page.

Source check

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