- Enter current in-game values before trusting an estimate.
- Use planners to compare choices, not to claim live account data.
- Open the related database page when a field is unclear.
6raid route checks
6dungeon route checks
5raid/dungeon familiar rows
Currentshop screenshot required for prices
Raid or dungeon answer
Farm the route that solves the next named bottleneck, not the route with the loudest update hype. Choose a raid when the target is a raid familiar, raid shop item, limited raid reward, or raid currency plan. Choose a dungeon when the target is a dungeon shop item, dungeon familiar route, Stat Chip path, evolution/crafting material, or a clear-rate test for repeated farming. If the reward claim is not supported by current evidence, collect screenshots first.
Raid vs dungeon priority route
Farm a raid
Use a raid route when a familiar, raid shop item, limited event reward, or raid currency target changes the unit you are building right now.
Open raids
Farm a dungeon
Use a dungeon route when shop currency, familiar planning, Stat Chips, evolution materials, or repeatable dungeon clears are the current bottleneck.
Open dungeons
Use the calculator
Enter owned currency, target cost, expected runs, clear rate, stability, and evidence level before spending boost time.
Use planner
Screenshot first
Do not farm from a reward rumor. Exact prices, stock, drops, event timing, and shop rows need current screenshots or repeated checks.
Send evidence
Godly Ascension farm proof
A raid or dungeon clear supports a Godly Ascension decision only when it proves mode value, not just reward access. Record the unit, ascension copy status, mode, route target, clear stability, and whether the farm result changes damage, support uptime, familiar fit, Stat Chip spend, or trade-value risk.
How raid and dungeon evidence should affect Godly Ascension decisions.
| Search or route question | Evidence that counts | Do not count this | Open next |
| Does this ascension help raids or dungeons? | Same route, same unit role, stable clears, and a recorded before/after DPS or survival problem. | A tier-list label or one carried clear where the unit did not change the result. | Ascensions |
| Does the familiar justify the farm? | Familiar role, corruption result if relevant, equipped unit fit, and current shop or reward screen. | A familiar name copied from Discord without the current route, roll, or unit pairing. | Familiar optimizer |
| Should I spend Stat Chips after this farm? | Repeated clear failure caused by Damage, SPA, Range, or stability on the unit you will keep using. | Using chips because a dungeon dropped currency and the unit is temporarily popular. | Stat chip optimizer |
| Should I ascend or keep the copy for value? | Current demand signal, duplicate scarcity, route utility, and screenshot-backed trade or shop context. | Consuming a copy only because a raid or dungeon guide says the unit is strong. | Trade watchlist |
When to stop farming
- Target covered: stop when the named familiar, shop item, material, Stat Chip, Super Stat Chip, or currency reserve is covered.
- Clear rate too low: stop when the route needs a carry, fails repeatedly, or burns boosts without a stable reward path.
- Evidence weak: stop before committing if the only source is an old screenshot, Discord/Trello note, Reddit post, YouTube clip, or copied wiki row.
- Better bottleneck found: move to DPS, team building, resource priority, or shop planning when those pages explain the real blocker.
Screenshot-first reward evidence
Use current screenshots before changing exact reward, price, stock, drop, or event timing claims. A good packet includes route name, act or difficulty, shop target, price, currency type, stock, clear result, reward screen, update date, and whether boosts or carries were used.
Raid and dungeon route table
raid · Familiar / raid shop contextHAPPY Factory Raid
Check familiar and shop targets before farming so currency spending has a purpose.
- Avoid
- Do not farm a raid only because a familiar name is popular.
- Linked familiars
- The Doctor
raid · Familiar and shop contextRuined City Raid
Use when the rewards improve a current unit, familiar route, or collection goal.
- Avoid
- Do not spend raid currency before checking the equipped unit fit.
- Linked familiars
- Birb, Black Spirit
raid · Limited reward timingEvent raid
Rank power-route items before cosmetics or low-impact collection items.
- Avoid
- Do not wait until the event end window to decide priority.
- Linked familiars
- Check shop or reward screen first
raid · Currency planningRaid shop reset
Track what you can buy now, what needs saving, and what screenshots confirm.
- Avoid
- Do not rely on memory for shop prices or recipe rows.
- Linked familiars
- Check shop or reward screen first
raid · Before farmingTeam readiness
Check damage, SPA, range, support, and trait quality before committing a session.
- Avoid
- Do not assume one strong unit carries every raid map.
- Linked familiars
- Check shop or reward screen first
raid · Guide expansionCorrection packet
Collect reward screen, shop screen, update date, and route notes when users submit data.
- Avoid
- Do not overwrite tables without current evidence.
- Linked familiars
- Check shop or reward screen first
dungeon · Dungeon shop / familiar contextFrozen Volcano Dungeon
Use when dungeon currency or shop rewards support a current unit or familiar route.
- Avoid
- Do not farm it blindly before checking shop priorities.
- Linked familiars
- Chili
dungeon · Currency spendingDungeon Shop
Plan purchases around the exact item that changes progression, evolution, familiar, or stat decisions.
- Avoid
- Do not buy filler items before power-route materials.
- Linked familiars
- Chili, Belu
dungeon · Before queueingDifficulty check
Test whether your team can handle the dungeon's wave pressure before long farming sessions.
- Avoid
- Do not use rare boosts on inconsistent clears.
- Linked familiars
- Check shop or reward screen first
dungeon · Companion planningFamiliar route
Pair dungeon rewards with the familiars page and the equipped unit's needs.
- Avoid
- Do not treat a familiar as best-in-slot without checking roll, corruption, and unit fit.
- Linked familiars
- Check shop or reward screen first
dungeon · After a goal is metResource stop point
Stop farming once the purchase or upgrade target is covered and move to the next bottleneck.
- Avoid
- Do not keep farming low-impact currency when rerolls, evolution, or mode clears matter more.
- Linked familiars
- Check shop or reward screen first
dungeon · Future databaseScreenshot table
Add exact prices and rewards only from current screenshots or official update notes.
- Avoid
- Do not publish outdated shop prices as current.
- Linked familiars
- Check shop or reward screen first
Deep route pages
Open the route page when the decision is no longer generic and you need the specific familiar, shop, currency, or evidence checklist for that raid or dungeon.
Raid routeHAPPY Factory Raid
HAPPY Factory is mainly useful when The Doctor familiar is a real account target, not when the account is farming a raid with no spend plan.
- Primary target
- The Doctor
- Evidence first
- HAPPY Factory act and difficulty screen.
Open route pageRaid routeRuined City Raid
Ruined City is a raid route where the useful questions are Birb roll risk, Auric Coins, raid shop targets, and whether Black Spirit improves a meter-based unit.
- Primary target
- Auric Coins
- Evidence first
- Ruined City act, reward screen, and Auric Coins after clear.
Open route pageDungeon shopFrozen Volcano Dungeon Shop
Frozen Volcano is a dungeon route for Dragon Token planning, shop purchases, and Chili familiar decisions. Treat it as a session route with a stop point.
- Primary target
- Dragon Token
- Evidence first
- Frozen Volcano start screen and modifier choices.
Open route pageDungeon shopAnt Island Dungeon Shop
Ant Island is best treated as a 30-wave dungeon route with a shop checklist: Belu, Red Key, rerolls, stat items, and whether the account can clear consistently.
- Primary target
- Belu
- Evidence first
- Ant Island entry screen and 30-wave clear result.
Open route page
familiar route targets
Use this as a familiar route and shop route checklist before farming repeat clears. Exact prices, stock, drop rates, and event end times should still come from a current in-game screen.
Secret · HAPPY Factory RaidThe Doctor
Permanent carry or utility unit where the corruption roll actually solves a mode problem.
- Route type
- raid
- Roles
- damage, range, utility, cost, shield
- Corruption risk
- high
- Avoid
- Weak if the corruption result does not match the equipped unit or if the unit is temporary.
Check familiar fitMythic · Frozen Volcano Dungeon ShopChili
Crit-friendly carries, Unbound routes, or teams where crit damage is already part of the plan.
- Route type
- dungeon
- Roles
- crit, damage, element
- Corruption risk
- medium
- Avoid
- Low value on units that do not crit often or do not use the matching element damage.
Check familiar fitSecret · Ruined City RaidBirb
Players willing to evaluate the exact roll instead of trusting the familiar name alone.
- Route type
- raid
- Roles
- damage, range, crit, variance
- Corruption risk
- high
- Avoid
- Risky for low-resource accounts because a bad roll can be worse than a simpler familiar.
Check familiar fitMythic · Ruined City Raid ShopBlack Spirit
Units whose route depends on meter uptime, active effects, or ability cadence.
- Route type
- raid
- Roles
- meter, utility, damage
- Corruption risk
- medium
- Avoid
- Do not chase it for raw DPS if the equipped unit does not care about meter.
Check familiar fitMythic · Dungeon ShopBelu
Summon teams or units that can reliably supply expendable summons.
- Route type
- dungeon
- Roles
- summon, damage, burst
- Corruption risk
- medium
- Avoid
- Poor fit if the team has no summon economy or cannot afford the consumed summons.
Check familiar fit
Evidence packet before publishing exact data
- Capture the current raid or dungeon name, act, difficulty, and update date.
- Capture the shop target, price, stock, currency type, and whether the shop appears to restock.
- Record clear rate, carry requirement, team role, and whether boosts were used.
- Link the reward to a unit, familiar, evolution, stat chip, Memoria, or collection goal.
- Stop farming when the named target is covered and the next bottleneck is elsewhere.
Sources checked
- Roblox Anime Vanguards pageOfficial game page and Roblox Games API context; checked June 29, 2026 as Universe 5578556129, root place 16146832113, title Anime Vanguards: Eternal Adversaries, creator Kitawari, 56,849 playing, 1,959,978,192 visits, 1,956,331 favorites, 24 max players, updated 2026-06-29T01:23:29.740747Z.
- Official Anime Vanguards changelogOfficial update-log route. Use it for update context, then use the official wiki Codes page and current redeem screenshots for exact code status.
- Anime Vanguards official wiki codesOfficial wiki Codes raw page checked June 29, 2026 lists LagGone active through June 30, while 13.5, EternalAdversaries, and Gambler have June 28 expiry dates and should be treated as expiry-watch/retest rows.
- Anime Vanguards DiscordOfficial community invite and server profile.
- Pro Game Guides tier listJune 4, 2026 Update 13 tier-list cross-check.
- PCGamesN codesJune 2026 third-party code cross-check; weaker than the official wiki and current in-game redemption evidence.
- Pro Game Guides Anime Vanguards codesJune 24, 2026 public cross-check listed four Eternal Adversaries codes and identified LagGone as the newest working code; on June 29, use it only as support because three rows have June 28 expiry dates.
- PocketGamer Anime Vanguards codesJune 2026 public code cross-check; useful as conflict context, but weaker than the official wiki code state checked June 29.
- GameBoost Anime Vanguards codesJune 2026 public code cross-check; retain as conflict context, not as current working-code proof.
- VanguardsCalc unit indexPublic unit index used for base damage, SPA, range, and DPS comparison fields.
- Anime Vanguards Wiki traitsPublic wiki reference for trait names, odds, pity notes, and high-level trait effects.
- VanguardsCalc traits guideCross-check for trait priority framing, reroll decision flow, and best-trait role guidance.
- Anime Vanguards Wiki elementsPublic wiki reference for element names and mechanic summaries.
- Anime Vanguards Wiki familiarsPublic wiki reference for familiar mechanics, corruption, rerolls, and selected familiar examples.
- Anime Vanguards Wiki memoriaPublic wiki reference for Memoria terminology and update-specific tracking.
- Anime Vanguards Wiki evolutionsPublic wiki reference for evolution station, evolved-unit mechanics, and evolution quest terminology.
- Anime Vanguards Wiki Elastic Captain (Pirate)Public wiki unit page used for Elastic Captain (Pirate) material requirements and takedown requirement.
- Anime Vanguards Wiki Bounty HunterPublic wiki unit page used for the Bounty Hunter to Bounty Hunter (3 Sword) evolution material route.
- Anime Vanguards Wiki Cat GodMiraheze wiki page revision 30661, modified 2026-06-03, used for Cat God release date, Update 13.0 context, rarity, and evolved-form identity. Battlepass season wording is treated as screenshot-needed because public sources disagree.
- Anime Vanguards Wiki Cat God (Destruction)Miraheze wiki page revision 30662, modified 2026-06-03, used for Cat God (Destruction) identity and high-level Execute mechanic context, not live upgrade numbers.
- Anime Vanguards Wiki Reasonable Person (Calm)Miraheze wiki page revision 31122, modified 2026-06-07, used for Reasonable Person (Calm) release date, Update 13.0 context, rarity, Rage/DoT mechanic context, and identity. Unlock tier and current stats still need a current screen.
- Anime Vanguards Wiki Tempest PiratePublic wiki unit page used for the Tempest Pirate (Navigator) evolution material route.
- Sports Buzz Scrap Pirate guideSecondary guide source used for Scrap Pirate (Metal) material requirements until a current wiki or in-game screenshot confirms the same row.
- Anime Vanguards Wiki stat chipsPublic wiki reference entry for stat-chip terminology and stat reroll planning.
- Anime Vanguards Wiki statsPublic wiki reference for Damage, SPA, Range, stat potential, rank ranges, and stat transfer terminology.
- Gamezebo Anime Vanguards stats guideSecondary guide cross-check for stat reroll flow, Cyan NPC context, and Stat Chip / Super Stat Chip wording.
- Destructoid Anime Vanguards reroll guideSecondary guide cross-check for Stat Chip, Super Stat Chip, and stat-reroll planning language.
- Destructoid Anime Vanguards stat potential guideSecondary guide cross-check for community-reported stat grade ranges, potential farming, and 5000 takedowns planning.
- Try Hard Guides stat transfer guideSecondary guide source used only for stat-transfer checklist context because transfer eligibility wording can conflict across public sources.
- Anime Vanguards Wiki ascensionsFandom Ascensions revision 39567, timestamp 2026-02-17T16:23:43Z, used for Ascension I Damage +3%, Ascension II Range +5%, Ascension III Damage +7%, duplicate-copy requirements, Mythic-only boundary, and non-transfer warning after evolving into Secret or Vanguard.
- Anime Vanguards Wiki crafting and itemsPublic wiki reference entry for crafting terminology, item routing, and material planning.
- Anime Vanguards Wiki itemsPublic wiki reference entry for Gems, Gold, Trait Rerolls, Stat Chips, Super Stat Chips, and evolution-item terminology.
- Anime Vanguards Wiki shopsPublic wiki reference entry for Gold Merchant, boss event shops, event shops, raid shops, dungeon shops, Rift shop, PVP shop, World Destroyer shop, and legacy shops.
- Anime Vanguards Wiki Trait RerollsPublic wiki reference entry for Trait Rerolls, trait NPC routing, and common obtainment routes.
- Anime Vanguards Wiki GemsPublic wiki reference entry for Gems as summon and feature currency with gameplay obtainment routes.
- Anime Vanguards Wiki portalsPublic wiki reference entry for portal terminology and route planning.
- Anime Vanguards Wiki raidsPublic wiki reference entry for raid terminology, raid shops, and route planning.
- Anime Vanguards Wiki dungeonsPublic wiki reference entry for dungeon terminology, shops, and mode planning.
- Anime Vanguards Wiki legend stagesPublic wiki reference entry for legend-stage terminology and progression context.