Direct DPS increase
Damage stat
Carries whose SPA and range are already good enough.
- Avoid
- Do not chase damage if the unit fails because of coverage or tempo.
Anime Vanguards
Stat Chips should be spent on the stat that changes a real result. Damage, SPA, and range are not interchangeable.

Ask why the unit is failing. If waves survive, damage may matter. If attacks are too slow, SPA may matter. If coverage is poor, range may matter. If the unit is temporary, save chips.
Carries whose SPA and range are already good enough.
Units with high damage but slow attack cadence.
Support units, awkward maps, and long-path modes.
Units you use across Story, Infinite, and events.
Players with limited chips or no confirmed main carry.
A small SPA or damage change can matter more on one unit than another. Enter your in-game values in the DPS calculator before spending a large chip stack on a guess.