Traits & Elements

Anime Vanguards Guide

Anime Vanguards Traits Guide

On June 15, 2026, this guide tracks 11 Anime Vanguards trait rows: Monarch at 0.1% with 1500 pity, Ethereal at 0.175% with 858 pity, Solar at 0.5% with 300 pity, and Deadeye at 0.375% with 400 pity. Treat these rows as reroll planning evidence, not as official live balance unless the current in-game trait screen or public reference still matches.

Last checked 2026-06-29 Update 13 Traits & Elements
Anime Vanguards gameplay media
Quick Facts Traits & Elements
  • Traits are strongest on units that already solve a mode problem.
  • Check pity and reroll budget before chasing rare traits.
  • Pair element and familiar choices with the team role.
11Trait rows
4Pity targets
3S-tier targets

Trait source answer

On June 15, 2026, the local trait dataset has 11 rows, 4 pity targets, and 3 S-tier targets. Monarch is listed at 0.1% with 1500 pity, Ethereal at 0.175% with 858 pity, Solar at 0.5% with 300 pity, and Deadeye at 0.375% with 400 pity. These numbers support reroll planning only; a live trait effect, pity count, or post-patch change still needs the current in-game screen or a current public traits reference.

Use traits as a unit-fit decision, not as a standalone chase list. Spend Trait Rerolls only when the unit is permanent, the target mode is named, the trait changes damage, SPA, range, crit, economy, or support uptime, and the stop point is known before rolling.

Traits source matrix

Use this source matrix before changing a trait effect, odds row, pity value, reroll priority, or best-trait recommendation. Each source route has a limited job; no single Discord note, tier-list label, YouTube clip, or calculator output proves the current best trait for every unit.

Anime Vanguards trait source matrix for odds, pity, role fit, and reroll decisions.
Source routeEvidence to citeSupportsDoes not support
Roblox game contextRoblox Games API for universe 5578556129, root place 16146832113, creator Kitawari, update timestamp, player count, visits, favorites, and max players.Current game identity and update timing.Trait odds, trait effects, pity values, reroll target priority, or unit-specific best trait.
Public trait referenceAnime Vanguards Wiki traits page, VanguardsCalc traits guide, and current in-game trait screen when available.Trait names, visible odds, pity labels, and high-level effect wording.Hidden multipliers, changed patch behavior, or a universal reroll command without unit and mode proof.
Local trait dataset11 rows with name, tier, chance, pity, role, effect, best-for note, keep condition, and reroll condition.Advisor output, JSON export, comparison table, and reroll planning baseline.Official live balance, future patches, or exact in-game UI text after an update.
Unit fit proofCurrent unit screen, unit database row, evolved form, trait slot, role, and investment planner result.Whether the unit deserves Trait Rerolls before chasing a target.A best-trait claim for another unit, another account stage, or a trade-only copy.
Mode result proofStory, Infinite, Boss Rush, Rift, raid, dungeon, portal, Pirate Dynasty, or event result from the same unit role.Whether damage, SPA, range, crit, economy, or support uptime changes a real clear.A global tier, a guaranteed DPS outcome, or a recommendation for modes not tested.
Reroll session proofTrait Reroll count, pity counter, target trait, kept trait, rejected trait, session date, and stop point screenshot.Whether a reroll session followed a defined budget and stopped for a clear reason.Future odds, hidden pity behavior, or advice to keep rolling after the budget is gone.
Trade risk proofCurrent offer screen, exact unit form, shiny state, trait, evolution state, value watchlist row, and date.Whether trait quality changes hold, trade, or reroll timing for a high-value unit.A live market price or universal demand claim from one message.

Spend rerolls

Main carry, evolved unit, high-value Secret, current mode carry, or unit you know will stay in the team.

Hold rerolls

Fresh pull with no upgrade plan, filler Mythic, trade-only copy, or unit you are testing for one map.

Check numbers

Open the DPS calculator before rerolling when the decision depends on damage, SPA, buffs, or hits.

Check value

Use the value list before rerolling a unit that you may trade. Trait quality can change demand but does not fix low supply interest.

Trait fit advisor

Choose role and current trait to get a reroll decision.

Trait database

Use this table as a decision layer before opening the pity calculator. Rare traits are powerful, but the correct decision still depends on unit role, account stage, and whether the unit is permanent.

S+ · 0.1% · pity 1500

Monarch

Top-end carry trait

Effect
+300% damage, -10% SPA, +5% range, limited to one placement
Best for
Low-placement, expensive, or centerpiece DPS units where one boosted placement carries the map.
Keep when
Keep on a permanent main carry, premium evolved unit, or unit you already use across several modes.
Reroll when
Do not chase it on filler units, fresh pulls with no materials, or trade-only copies.
S · 0.175% · pity 858

Ethereal

Premium DPS trait

Effect
+20% damage, -20% SPA, +5% range
Best for
Fast attackers, several-placement carries, and all-round units that gain from damage and tempo together.
Keep when
Keep on almost any serious carry unless the unit specifically needs Monarch's one-placement ceiling.
Reroll when
Reroll only if the unit is truly permanent and you have enough resources to chase a narrower target.
S · 0.5% · pity 300

Solar

Range and tempo route

Effect
+10% damage, -5% SPA, +25% range
Best for
Units that need coverage while still benefiting from a modest DPS lift.
Keep when
Keep when the unit leaks because of coverage, awkward map pathing, or support-radius pressure.
Reroll when
Consider rerolling on pure boss carries where range is not the bottleneck.
A+ · 0.375% · pity 400

Deadeye

Critical route

Effect
Critical chance and critical damage boost
Best for
Units that already care about crit scaling, Unbound-style planning, or crit-support setups.
Keep when
Keep on crit-friendly units or boss-pressure units where the crit package is visible in results.
Reroll when
Reroll if the unit has no crit synergy and needs raw tempo, range, or one-placement power instead.
A · 1.85%

Blitz

Speed route

Effect
SPA-focused trait line for faster attack cadence
Best for
Units that already hit hard but lose value because they attack too slowly.
Keep when
Keep in progression when better rare traits are unrealistic and the unit needs tempo.
Reroll when
Reroll on endgame permanent carries once rare-trait pity or resource stock is realistic.
A · 2.5%

Fortune

Economy trait

Effect
Farm income increase or upgrade-cost reduction
Best for
Farm units and economy routes where income matters more than raw damage.
Keep when
Keep on farm/economy units and routes where early upgrades decide the clear.
Reroll when
Reroll on pure DPS carries unless the current mode is economy-gated.
B+ · 6.5%

Marksman

Range trait

Effect
+30% range
Best for
Support units, awkward maps, and units whose value comes from coverage instead of raw DPS.
Keep when
Keep while progressing if range is the exact reason the unit underperforms.
Reroll when
Reroll on permanent damage carries after the account has enough rerolls for rare targets.
B · 10%

Scholar

Account progression trait

Effect
Experience-focused trait line
Best for
Leveling routes or temporary units where account progression is the short-term goal.
Keep when
Keep only when leveling speed is more important than a current clear.
Reroll when
Reroll on serious carry, boss, Infinite, Rift, or trade-value units.
C · Common

Vigor

Common damage line

Effect
Vigor I / II / III style damage increase
Best for
Temporary progression when the unit has no better trait and damage is the current bottleneck.
Keep when
Keep only as a short-term stopgap on early accounts.
Reroll when
Reroll on any unit that deserves rare-trait investment.
C · Common

Swift

Common SPA line

Effect
Swift I / II / III style SPA improvement
Best for
Temporary tempo fixes while saving rare rerolls.
Keep when
Keep only if SPA is the exact reason a temporary unit feels bad.
Reroll when
Reroll on permanent carries, premium evolved units, and trade-value copies.
C · 26%

Range

Common range line

Effect
Range I / II / III adds increasing range
Best for
Early useful roll while saving rare rerolls for a permanent carry.
Keep when
Keep only when coverage is a short-term blocker and the unit is not worth deeper rerolling.
Reroll when
Reroll on high-value carries or units where extra range does not change the route.

Trait reroll checklist

  1. Confirm the unit is used in your current Story, Infinite, Rift, Boss Rush, or Pirate Dynasty plan.
  2. Confirm you can evolve or upgrade the unit enough for the trait to matter.
  3. Compare the unit in the DPS calculator with and without your expected trait multiplier.
  4. Stop rerolling when the next attempt no longer changes a real clear, trade, or progression goal.

Screenshot-needed trait evidence

  • Trait screen with trait name, visible odds or pity text if shown, current pity counter, and checked date.
  • Unit screen with unit name, evolved form, level, trait slot, stat grades, and whether the unit stays on the main team.
  • Reroll inventory with Trait Rerolls available, target trait, stop point, kept trait, and rejected trait if a session was run.
  • Mode result with Story, Infinite, Boss Rush, Rift, raid, dungeon, portal, Pirate Dynasty, event, or trade-keep reason.
  • Calculator setup with damage, SPA, range, damage bonus, SPA reduction, range bonus, crit or special bonus, support buff, and hits per attack.
  • Trade evidence with exact unit form, shiny state, trait, evolution state, offer screen, date, and source URL when value is part of the decision.

Do not publish hidden trait effects

Best trait, meta trait, overpowered trait, must reroll, cracked trait, and broken trait are weak labels unless the sentence also names the unit, trait effect, mode, account role, reroll cost, and dated source. Keep uncertain claims as test leads until the current trait screen or repeated public evidence confirms the wording.

Calculator output is not official game data. Use the output to compare likely impact, then cite the trait source, unit screen, and mode result before changing a public recommendation.

Candidate units to inspect first

These are not automatic reroll targets. They are high-value stat entries that deserve a closer check because of DPS, rarity, range, or SPA.

Secret · Passion

Demon Leader (Control)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1333.33
Damage
12000
SPA
9
Range
30
Test trait impact
Secret · Passion

Demon Leader

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
1111.11
Damage
10000
SPA
9
Range
30
Test trait impact
Iscanur · Fire

Iscanur (Pride)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
750
Damage
6000
SPA
8
Range
25
Test trait impact
Secret · Water

Elastic Captain (Pirate)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
705
Damage
5640
SPA
8
Range
20
Test trait impact
Secret · Holy

Super Vogito

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
687.5
Damage
5500
SPA
8
Range
40
Test trait impact
Secret · Fire

Company Captain (Hybrid)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
666.67
Damage
4000
SPA
6
Range
20
Test trait impact
Mythic · Blast

Explosive Demon (Bomb)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
666.67
Damage
6000
SPA
9
Range
20
Test trait impact
Exclusive · Nature

Thunder (You)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
625
Damage
5000
SPA
8
Range
1
Test trait impact
Divalo · Cosmic

Divalo (Requiem)

Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.

DPS
615.38
Damage
4000
SPA
6.5
Range
22
Test trait impact
Brolzi · Unbound

Brolzi Super (Wrathful)

High DPS comparison entry for shortlist testing in the calculator.

DPS
526.32
Damage
3000
SPA
5.7
Range
22
Test trait impact
Exclusive · Curse

Hollowseph (Pure)

High DPS comparison entry for shortlist testing in the calculator.

DPS
440
Damage
2200
SPA
5
Range
15
Test trait impact
LichKing · Curse

Lich King (Ruler)

High DPS comparison entry for shortlist testing in the calculator.

DPS
400
Damage
4000
SPA
10
Range
22
Test trait impact

Sources checked

Quick answers

Common questions

Short answers for the decision this page is meant to solve.

Should I reroll traits immediately after claiming codes?

No. Claim the rerolls first, then wait until you know which unit is staying on your main team.

What makes a trait worth keeping?

A trait is worth keeping when it improves a unit that already fits your current mode, investment path, and team role.

What source proves an Anime Vanguards trait row?

Use public trait references and current in-game trait screens for odds, pity, and effect wording. The local trait dataset supports planning, not official live balance.

Can one tier list or YouTube clip prove the best trait?

No. A tier list, Discord note, Reddit post, or YouTube clip can suggest a test, but a best-trait claim needs unit fit, mode result, reroll cost, and dated source evidence.

When should this traits guide change a recommendation?

Change a recommendation when a dated trait screen, public reference update, repeated mode result, or trade evidence shows the current row no longer matches live play.

Guide path

What to open next

Use these links as the next step for the decision on this page.

Source check

Spot outdated game data?

Upload a screenshot or describe the issue. This page title and URL are attached automatically for review.