Anime Vanguards

Anime Vanguards Crafting and Items Guide

Crafting and item spending should follow a unit plan. The safest page shape right now is a spending-priority checklist until current recipes are screenshot-confirmed.

Last checked 2026-06-08Update 13
Anime Vanguards gameplay media

Fast crafting rule

Do not craft because an item is available. Craft because a unit, mode, or event route needs that item now and the route is already confirmed.

Unit route unlock

Evolution materials

Specific evolved units that solve a current mode or event.

Avoid
Do not craft materials for units you have not pulled or cannot evolve.
Upgrade and evolution economy

Essence stones

Known unit path with exact stone needs.

Avoid
Do not drain all essence into one uncertain route.
Trait planning

Trait Rerolls

Permanent carries and evolved high-value units.

Avoid
Do not spend rerolls before picking the unit.
Stat reroll planning

Stat Chips

Units where damage, SPA, or range changes a real clear.

Avoid
Do not chase perfect stats on temporary fillers.
Limited shop timing

Event currencies

Items that disappear or rotate after an event.

Avoid
Do not buy cosmetics before power-route materials if progression is the goal.
Future database expansion

Correction notes

Player-submitted screenshots of recipes, requirements, and item locations.

Avoid
Do not publish exact recipes without current confirmation.

What to add when screenshots are available

Sources checked