- Enter current in-game values before trusting an estimate.
- Use planners to compare choices, not to claim live account data.
- Open the related database page when a field is unclear.
Fast answer: how should you use this DPS calculator?
Use the calculator as a planning layer before you spend scarce resources. Pick a base unit from the 369 current stat rows, overwrite the numbers with your in-game screen, add support buffs, add the expected trait multiplier, set hits per attack, then compare whether the result actually changes your Story, Infinite, Rift, Boss Rush, raid, dungeon, or trade decision.
How the calculator works
Effective damage is damage multiplied by hits and by the combined buff and trait multipliers. DPS is effective damage divided by SPA. Special effects, placement limits, mode rules, and upgrade-specific mechanics still need in-game checking.
Input checklist before trusting a DPS result
- Damage: enter the number from the current in-game unit screen when possible, especially after upgrades, evolution, Stat Chips, or balance updates.
- SPA: use the visible seconds per attack. A lower SPA raises DPS only if the unit still hits the targets that matter.
- Buff %: add reliable support buffs only when the support is actually present in the mode and can keep uptime.
- Trait %: use the expected trait impact from the trait page or your current roll, then compare it with the trait DPS planner before rerolling.
- Hits per attack: set this above 1 only for attacks that consistently land multiple hits on the same target or wave.
- Range: keep range visible because a higher DPS unit can still underperform if it cannot reach the route, lane, or boss window.
DPS decision matrix
Trait reroll
Run current trait and target trait assumptions before spending rerolls. If the DPS change does not affect a real clear or route, hold the rerolls.
Trait reroll guide
Stat Chips
Test Damage, SPA, and Range changes before using chips. A Damage roll is not always better than SPA or Range for a specific mode.
Stat Chip optimizer
Evolution
Compare the current form against the evolved plan only after checking material cost, role fit, and whether the evolved unit solves the bottleneck.
Evolution planner
Team slot
Use DPS to choose a carry, then use the team builder to cover support, range, boss pressure, element coverage, and flex slots.
Team builder
When raw DPS is misleading
A higher number is not always the better build. Boss Rush can reward burst windows, Infinite can reward scaling and coverage, raids and dungeons can reward route-specific mechanics, and Story clears can fail from range or placement rather than total DPS. Treat this calculator as one input in the build decision, not as a universal tier list.
Recommended workflow
- Open the unit database or a unit profile and pick the unit you are considering.
- Copy the current damage, SPA, and range from your in-game unit screen into the calculator.
- Add only the buffs, traits, and hit count that are realistic for the mode you are clearing.
- Compare the result with a second unit, trait, or Stat Chip plan before spending resources.
- Use the investment planner if the DPS increase requires scarce materials, rerolls, Memoria, or trade value.
Stat source
The base unit values come from the public VanguardsCalc unit index checked on 2026-06-10. Use the values as starting points, then overwrite the inputs with your own in-game unit screen if an update changes stats.
Sources checked
- Roblox Anime Vanguards pageOfficial game page with current stats, creator details, and media.
- Official Anime Vanguards changelogUpdate 13.0, Godly Ascension, published May 31, 2026.
- Anime Vanguards DiscordOfficial community invite and server profile.
- Pro Game Guides tier listJune 4, 2026 Update 13 tier-list cross-check.
- PCGamesN codesJune 2026 codes cross-check.
- VanguardsCalc unit indexPublic unit index used for base damage, SPA, range, and DPS comparison fields.
- Anime Vanguards Wiki traitsPublic wiki reference for trait names, odds, pity notes, and high-level trait effects.
- VanguardsCalc traits guideCross-check for trait priority framing, reroll decision flow, and best-trait role guidance.
- Anime Vanguards Wiki elementsPublic wiki reference for element names and mechanic summaries.
- Anime Vanguards Wiki familiarsPublic wiki reference for familiar mechanics, corruption, rerolls, and selected familiar examples.
- Anime Vanguards Wiki memoriaPublic wiki reference for Memoria terminology and update-specific tracking.
- Anime Vanguards Wiki evolutionsPublic wiki reference for evolution station, evolved-unit mechanics, and evolution quest terminology.
- Anime Vanguards Wiki Elastic Captain (Pirate)Public wiki unit page used for Elastic Captain (Pirate) material requirements and takedown requirement.
- Anime Vanguards Wiki Bounty HunterPublic wiki unit page used for the Bounty Hunter to Bounty Hunter (3 Sword) evolution material route.
- Anime Vanguards Wiki Tempest PiratePublic wiki unit page used for the Tempest Pirate (Navigator) evolution material route.
- Sports Buzz Scrap Pirate guideSecondary guide source used for Scrap Pirate (Metal) material requirements until a current wiki or in-game screenshot confirms the same row.
- Anime Vanguards Wiki stat chipsPublic wiki reference entry for stat-chip terminology and stat reroll planning.
- Anime Vanguards Wiki statsPublic wiki reference for Damage, SPA, Range, stat potential, rank ranges, and stat transfer terminology.
- Gamezebo Anime Vanguards stats guideSecondary guide cross-check for stat reroll flow, Cyan NPC context, and Stat Chip / Super Stat Chip wording.
- Destructoid Anime Vanguards reroll guideSecondary guide cross-check for Stat Chip, Super Stat Chip, and stat-reroll planning language.
- Destructoid Anime Vanguards stat potential guideSecondary guide cross-check for community-reported stat grade ranges, potential farming, and 5000 takedowns planning.
- Try Hard Guides stat transfer guideSecondary guide source used only for stat-transfer checklist context because transfer eligibility wording can conflict across public sources.
- Anime Vanguards Wiki ascensionsPublic wiki reference entry for ascension terminology and duplicate-unit investment context.
- Anime Vanguards Wiki crafting and itemsPublic wiki reference entry for crafting terminology, item routing, and material planning.
- Anime Vanguards Wiki itemsPublic wiki reference entry for Gems, Gold, Trait Rerolls, Stat Chips, Super Stat Chips, and evolution-item terminology.
- Anime Vanguards Wiki shopsPublic wiki reference entry for Gold Merchant, boss event shops, event shops, raid shops, dungeon shops, Rift shop, PVP shop, World Destroyer shop, and legacy shops.
- Anime Vanguards Wiki Trait RerollsPublic wiki reference entry for Trait Rerolls, trait NPC routing, and common obtainment routes.
- Anime Vanguards Wiki GemsPublic wiki reference entry for Gems as summon and feature currency with gameplay obtainment routes.
- Anime Vanguards Wiki portalsPublic wiki reference entry for portal terminology and route planning.
- Anime Vanguards Wiki raidsPublic wiki reference entry for raid terminology, raid shops, and route planning.
- Anime Vanguards Wiki dungeonsPublic wiki reference entry for dungeon terminology, shops, and mode planning.
- Anime Vanguards Wiki legend stagesPublic wiki reference entry for legend-stage terminology and progression context.