Anime Vanguards
Anime Vanguards Stat Chip Optimizer
Pick a unit and compare Damage stat, SPA stat, Range stat, balanced rerolls, and hold decisions before spending scarce Stat Chips.

Stat chip recommendation
Stat routes used by this optimizer
Damage stat
Carries whose SPA and range are already good enough.
- Avoid
- Do not chase damage if the unit fails because of coverage or tempo.
SPA stat
Units with high damage but slow attack cadence.
- Avoid
- Some passives and multi-hit mechanics need exact in-game testing.
Range stat
Support units, awkward maps, and long-path modes.
- Avoid
- Range cannot fix a unit with too little damage for the mode.
Balanced stat line
Units you use across Story, Infinite, and events.
- Avoid
- A balanced roll can be worse than a focused roll on a specialized carry.
Stat reroll stop point
Players with limited chips or no confirmed main carry.
- Avoid
- Do not reroll just because a tier list says the unit is strong.
Stat Chip, Super Stat Chip and Potential notes
Regular Stat Chip
Public wiki and several guide sources currently describe the normal chip as the broad stat-reroll item. Check the live Cyan screen before spending a large stack.
- Caution
- Some older guides may swap regular and Super Stat Chip wording.
Super Stat Chip
Current public references generally describe Super Stat Chip as the targeted single-stat reroll item.
- Caution
- Because source wording has conflicted, verify the item tooltip or submit a screenshot before we publish exact UI wording.
Stat Potential
Public references describe potential as a takedown-based quality modifier that reaches full value around 5000 takedowns.
- Caution
- Potential improves odds but should not be treated as a guarantee of Z+, Godly, or any perfect stat.
Stat Transfer
Public sources agree that Cyan handles transfer-style stat movement and that the target stat is overwritten.
- Caution
- Eligibility wording differs across sources, so confirm rarity rules and sacrifice-unit loss in game.
Stat rank stop points
D / C / B
Do not spend rare targeted items to protect these unless the unit is a throwaway test.
A / S
Hold if the unit is not a permanent carry or if the chip stack is low.
Z
Usually stop unless the unit is a core carry and the weak stat blocks a real mode clear.
Z+ / Godly
Only chase on long-term carries or supports after checking potential, trait, evolution, and mode fit.
Stat Transfer checklist
Sacrifice unit
Confirm you are willing to lose or consume the source unit before transferring any stat.
Target stat
Transfer is normally evaluated one stat at a time: Damage, SPA, or Range.
Gold cost
Public guides commonly mention a Gold cost per stat, but current in-game price should be checked before planning a full transfer.
Eligibility
Rarity and transfer eligibility wording conflicts across sources; use a screenshot or current Cyan UI before publishing a final rule.
Potential state
Potential and transfer behavior can be patch-sensitive, so treat player reports as evidence, not final law.
How to read the result
- Use Damage stat when the unit already reaches enemies but cannot kill the wave or boss fast enough.
- Use SPA stat when the unit has strong damage but loses tempo because the attack loop is slow.
- Use Range stat when placement, coverage, support aura reach, or map pathing is the real problem.
- Use balanced rerolls when the unit is valuable but no single stat is clearly failing.
- Hold chips when the unit is temporary, the stack is low, or screenshots are still missing for the exact stat roll.
Good units to inspect first
Demon Leader (Control)
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 1333.33
- Damage
- 12000
- SPA
- 9
- Range
- 30
Demon Leader
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 1111.11
- Damage
- 10000
- SPA
- 9
- Range
- 30
Iscanur (Pride)
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 750
- Damage
- 6000
- SPA
- 8
- Range
- 25
Elastic Captain (Pirate)
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 705
- Damage
- 5640
- SPA
- 8
- Range
- 20
Super Vogito
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 687.5
- Damage
- 5500
- SPA
- 8
- Range
- 40
Company Captain (Hybrid)
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 666.67
- Damage
- 4000
- SPA
- 6
- Range
- 20
Demon Leader (Control)
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 1333.33
- Damage
- 12000
- SPA
- 9
- Range
- 30
Demon Leader
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 1111.11
- Damage
- 10000
- SPA
- 9
- Range
- 30
Explosive Demon (Bomb)
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 666.67
- Damage
- 6000
- SPA
- 9
- Range
- 20
Iscanur (Pride)
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 750
- Damage
- 6000
- SPA
- 8
- Range
- 25
Elastic Captain (Pirate)
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 705
- Damage
- 5640
- SPA
- 8
- Range
- 20
Super Vogito
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 687.5
- Damage
- 5500
- SPA
- 8
- Range
- 40
LagShooter
Long-range entry. Range and placement can matter as much as base DPS in some modes.
- DPS
- 0.17
- Damage
- 1
- SPA
- 6
- Range
- 999
Oryo
Long-range entry. Range and placement can matter as much as base DPS in some modes.
- DPS
- 100
- Damage
- 1000
- SPA
- 10
- Range
- 50
Oryo (Antithesis)
Long-range entry. Range and placement can matter as much as base DPS in some modes.
- DPS
- 100
- Damage
- 1000
- SPA
- 10
- Range
- 50
Super Vogito
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 687.5
- Damage
- 5500
- SPA
- 8
- Range
- 40
Demon Leader
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 1111.11
- Damage
- 10000
- SPA
- 9
- Range
- 30
Demon Leader (Control)
Top-end DPS comparison entry. Verify passives and upgrade path before treating it as a universal best unit.
- DPS
- 1333.33
- Damage
- 12000
- SPA
- 9
- Range
- 30
Screenshot gaps
This optimizer uses public base stats and conservative planning rules. Exact upgraded values, stat-chip roll tiers, placement limits, passives, and mode-specific mechanics should be verified from the current in-game screen before treating any reroll as final.
Sources checked
- Roblox Anime Vanguards pageOfficial game page with current stats, creator details, and media.
- Official Anime Vanguards changelogUpdate 13.0, Godly Ascension, published May 31, 2026.
- Anime Vanguards DiscordOfficial community invite and server profile.
- Pro Game Guides tier listJune 4, 2026 Update 13 tier-list cross-check.
- PCGamesN codesJune 2026 codes cross-check.
- VanguardsCalc unit indexPublic unit index used for base damage, SPA, range, and DPS comparison fields.
- Anime Vanguards Wiki traitsPublic wiki reference for trait names, odds, pity notes, and high-level trait effects.
- VanguardsCalc traits guideCross-check for trait priority framing, reroll decision flow, and best-trait role guidance.
- Anime Vanguards Wiki elementsPublic wiki reference for element names and mechanic summaries.
- Anime Vanguards Wiki familiarsPublic wiki reference for familiar mechanics, corruption, rerolls, and selected familiar examples.
- Anime Vanguards Wiki memoriaPublic wiki reference for Memoria terminology and update-specific tracking.
- Anime Vanguards Wiki evolutionsPublic wiki reference for evolution station, evolved-unit mechanics, and evolution quest terminology.
- Anime Vanguards Wiki Elastic Captain (Pirate)Public wiki unit page used for Elastic Captain (Pirate) material requirements and takedown requirement.
- Anime Vanguards Wiki Bounty HunterPublic wiki unit page used for the Bounty Hunter to Bounty Hunter (3 Sword) evolution material route.
- Anime Vanguards Wiki Tempest PiratePublic wiki unit page used for the Tempest Pirate (Navigator) evolution material route.
- Sports Buzz Scrap Pirate guideSecondary guide source used for Scrap Pirate (Metal) material requirements until a current wiki or in-game screenshot confirms the same row.
- Anime Vanguards Wiki stat chipsPublic wiki reference entry for stat-chip terminology and stat reroll planning.
- Anime Vanguards Wiki statsPublic wiki reference for Damage, SPA, Range, stat potential, rank ranges, and stat transfer terminology.
- Gamezebo Anime Vanguards stats guideSecondary guide cross-check for stat reroll flow, Cyan NPC context, and Stat Chip / Super Stat Chip wording.
- Destructoid Anime Vanguards reroll guideSecondary guide cross-check for Stat Chip, Super Stat Chip, and stat-reroll planning language.
- Destructoid Anime Vanguards stat potential guideSecondary guide cross-check for community-reported stat grade ranges, potential farming, and 5000 takedowns planning.
- Try Hard Guides stat transfer guideSecondary guide source used only for stat-transfer checklist context because transfer eligibility wording can conflict across public sources.
- Anime Vanguards Wiki ascensionsPublic wiki reference entry for ascension terminology and duplicate-unit investment context.
- Anime Vanguards Wiki crafting and itemsPublic wiki reference entry for crafting terminology, item routing, and material planning.
- Anime Vanguards Wiki itemsPublic wiki reference entry for Gems, Gold, Trait Rerolls, Stat Chips, Super Stat Chips, and evolution-item terminology.
- Anime Vanguards Wiki shopsPublic wiki reference entry for Gold Merchant, boss event shops, event shops, raid shops, dungeon shops, Rift shop, PVP shop, World Destroyer shop, and legacy shops.
- Anime Vanguards Wiki Trait RerollsPublic wiki reference entry for Trait Rerolls, trait NPC routing, and common obtainment routes.
- Anime Vanguards Wiki GemsPublic wiki reference entry for Gems as summon and feature currency with gameplay obtainment routes.
- Anime Vanguards Wiki portalsPublic wiki reference entry for portal terminology and route planning.
- Anime Vanguards Wiki raidsPublic wiki reference entry for raid terminology, raid shops, and route planning.
- Anime Vanguards Wiki dungeonsPublic wiki reference entry for dungeon terminology, shops, and mode planning.
- Anime Vanguards Wiki legend stagesPublic wiki reference entry for legend-stage terminology and progression context.